Trigger_PathList holds all the nodes that make up the path.
Usages :
Paths - anything with a path, platforms cameras
Setting :
Basic node info can be found on the trigger_basePath List List of all the PathNode GameObjects in the order they are linked.
Curve Type Type of Curve the runner will follow. { LINEAR,BEZIER,CUBIC }
TalkOn Options :
None. But you can set them on the Path Node GameObjects ( for some types)