Basic node info can be found on the trigger_base
Object needs to have an Collider component and set to “Is Triggers” ticked on the collider.
Overview
Paths
Animations Events
Error list
Examples
Tutorials
Triggers list
Trigger_Base Trigger_Timer Trigger_Counter Trigger_Sound Trigger_Animator Trigger_Camera Trigger_PositionMarker Trigger_PathList Trigger_PathNode Trigger_PathRunner Trigger_PathCamera
ENUMS
My State Talk On Send Message
Support