Trigger_Base is the base class for all the trigger system.
Usages :
All Game Objects that need to send messages or recieve them.
Setting :
My State is the currect state of this object. See listTalk On is when to send the messages. See listGame Object List is the list of object we will send messages to. Add all Game Objects need to be based off the Trigger_Base to recieve and process the message.
Message To Send is the message to send. See ListOnce Only Only send this message once.