This trigger has linked object - but no message type has been set.
You need to set a valid TALK-ON message for the trigger
Message Count on the Trigger_Counter script need to be higher then 0 to work.
You need to add a Collider to this GameObject for it to work
The Collider on this object need to have the 'Is trigger' set
You need to add a Rigid body on the path runner script if you need it to collide with anything.
You need to assign a Trigger_PathList to the PathListObject field
You need to select the right LoopType for this Path.
For PathRunner objects you will need to turn off Gravity on the rigid body.
Any node set to use a delay need to have a delay time set.
Path Cameraa can only use Linear curve types.
One of the path node is missing or invalid.
For Trigger_Animator objects you will need to turn off Gravity on the rigid body.
You need to add a Animation Component for the Trigger_Animator to work.
For Trigger_Sound objects you will need a Audio Clip component to play the sound.
You need to turn off the play on wake in the Audio clip - or your sound effect will play when the scene starts
You need to assign the sound to play.
The Trigger_Timer deley is still set at 0
TARGETPOSITION is used to send the position.
The camera needs a target to look at
Triggers list
Trigger_Base Trigger_Collider Trigger_Timer Trigger_Counter Trigger_Sound Trigger_Animator Trigger_Camera Trigger_PositionMarker Trigger_PathList Trigger_PathNode Trigger_PathRunner Trigger_PathCameraENUMS
My State Talk On Send Message Support