Basic node info can be found on the trigger_PathRunner
Target : Where/What the camera should to look at.
DynamicTracking : Set this if you wish to move the camera alone the path to it's cloest point to the target. (To Follow the player for example)
BehindTarget : Off set the camera : good for follow cameras where the camera need to be befind the player.( only in Dynmic mode)
NOTE : Camera can only use a linear path.
Overview
Paths
Animations Events
Error list
Examples
Tutorials
Triggers list
Trigger_Base Trigger_Collider Trigger_Timer Trigger_Counter Trigger_Sound Trigger_Animator Trigger_Camera Trigger_PositionMarker Trigger_PathList Trigger_PathNode Trigger_PathRunner
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