Basic node info can be found on the trigger_PathRunnerTarget : Where/What the camera should to look at.
DynamicTracking : Set this if you wish to move the camera alone the path to it's cloest point to the target. (To Follow the player for example)
BehindTarget : Off set the camera : good for follow cameras where the camera need to be befind the player.( only in Dynmic mode)
NOTE : Camera can only use a linear path.
TalkOn Options :
None.
Errors :
TER0101 : PathRunner without valid PathList.
TER0102 : PathRunner without a valid Loop type. Defaulting to PingPong