When the trigger is to send the messages
- ACTIVATION : Send message when I've Acvivated
- DEACTIVATION : Send message when I've deacvivated
- DEATH : Send message when Killed off
- PLAYER_IN : When the player enters the collider. (anything with a “Player” tag)
- PLAYER_OUT : When the player leaves the collider. (anything with a ‘Player” tag)
- ENEMY_IN : When any alien enters the collider. (anything with a “Enemy” tag)
- ENEMY_OUT : When any alien leaves the collider.(anything with a “Enemy” tag)
- RECIVED_MESSAGE : Send message when revived a message
- TRIGGERED : Can be used by different triggers for different things
You can add as many as you like.
If you have any good uses that you think sould be in the base package please email at uTrigger@electricwolf.co.uk