Trigger for any animated object

Usages :

Doors, animated objects

Setting :

Animator trigger inspector

Basic node info can be found on the trigger_base
Object needs to have an animation component.

TalkOn Options :

Tips :

  • If you add a RigidBody component it will puch / carry the player ( ideal for platforms).
  • Errors :

  • TER0103 : PathRunner Rigid Body has Gravity set.
  • TER0111 : Trigger_Animator with out a Animation Component.
  • Examples :

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    Overview Paths Animations Events Error list Examples Tutorials

    Triggers list

    Trigger_Base Trigger_Collider Trigger_Timer Trigger_Counter Trigger_Sound

    Trigger_Camera Trigger_PositionMarker Trigger_PathList Trigger_PathNode Trigger_PathRunner Trigger_PathCamera


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