Electric Wolf
uTrigger
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Trigger_Animator
Trigger for any animated object
Usages :
Doors, animated objects
Setting :
Basic node info can be found on the
trigger_base
Object needs to have an animation component.
TalkOn Options :
Tips :
If you add a RigidBody component it will puch / carry the player ( ideal for platforms).
Errors :
TER0103
: PathRunner Rigid Body has Gravity set.
TER0111
: Trigger_Animator with out a Animation Component.
Examples :
Door and pad, Moving Bricks, Moving Triggers, GameDemo
Overview
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Animations Events
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Examples
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Triggers list
Trigger_Base
Trigger_Collider
Trigger_Timer
Trigger_Counter
Trigger_Sound
Trigger_Animator
Trigger_Camera
Trigger_PositionMarker
Trigger_PathList
Trigger_PathNode
Trigger_PathRunner
Trigger_PathCamera
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