If you import Sci-Fi Modular Rooms in to a project and find the material are magenta.
We will need to update our material to match the project render pipeline.Sci-Fi Modular Rooms is using Standard Shader for the materials,If your project is using
Universal Render Pipeline Then we can update our materialsOpen the material Rooms001 (eWolf\SciFi_Rooms_Pack1\Art\Materials)Select Universal Render Pipeline -> Backed Lit shaderThen just update the BaseMap with the
Room001_albedo Texture