Pipe Builder Logo
If you need to create Pipes from your own scripts take a look at the example scene CreatePipesFromScript

Run this scene and you will see 3 buttons
Pipe Builder Logo
The button Create basic pipes run this code
Pipe Builder Logo

Pipe.AddPipes(); -> create a new pipe and returns it.
pipeNode.ExtendPipe(); -> Extends the current pipe node - creating the two nodes needed for the first pipe.
Pipe.BuildPipes(); -> forced the pipes to build the mesh

The button Create pipes from list run this code
Pipe Builder Logo

This is doing the same as the above script but just looping through a list of vectors.
Note: it still need to call AddPipe before having any nodes to extend.

This script is include in the package as of version 1.1

Support :
If you need any more help please email me at Wolf@electricwolf.co.uk